Destiny S Loot System Fails In The Endgame
When Destiny: The Taken King first released, we praised the game’s revamped loot system for rewarding player effort. By and large, what Bungie had done to the loot system was small, but giving players a gradual increase in light made the experience feel like a genuine progression, rather than a road map with a few distinct “stops.” However, our praise for Destiny’s revamped loot system only stretched to the main game in The Taken King expansion; it did not factor in the endgame raid, King’s Fall....