13 What Is Skyrim Together?

One thing the base game didn’t do was allow the player to enjoy this fantasy world with their friends. Skyrim Together, a community mod that’s been in development since 2018, allows co-op play in Skyrim!

Its creators aim to stay true to the original Skyrim experience, rather than the MMO style of The Elder Scrolls Online. If co-op Skyrim sounds good to you then here are all the details on the current build of Skyrim Together.

12 How To Get The Mod Working

To get started, head to Skyrim Together’s Github and download the latest version of the Skyrim Together launcher! Unfortunately, it’s a little more complicated than just downloading a mod from Nexus; you’ll need to set up a server to play on. Check out informational videos like this one for more details on how this is accomplished.

Note: If you’re getting an error that tells you that Skyrim Together isn’t compatible, it may be because there was an update to Skyrim that the mod hasn’t been prepped for. Either download a newer version of Skyrim Together or use a mod to downgrade the game.

11 It Only Works With The Skyrim Special Edition On Steam

Bad news for console players. Despite mods now being available on Xbox and PlayStation, Skyrim Together is not one of them.

They have also been forced to drop support for older versions of the game, so you also won’t be able to use it with the original or Legendary versions on Steam, it has to be the Special Edition.

The good news is it doesn’t matter whether you have the DLC or not, it will work equally well either way. It also doesn’t work in VR and, unsurprisingly, with pirated copies.

10 It’s Not Finished Yet, But The Latest Version Is Available To Download

A mod like this is a massive undertaking, so the creators are still a little way from a finished product.

They do, however, makethe latest build available for download, known as Nightly Builds. This is essentially an extended QR testing phase, and they ask players to report bugs on their GitHub.

At present, the creators are unwilling to estimate when a full release might come out, but updates are coming all the time.

9 One Player Hosts The Server

All servers are currently hosted by the community, with no limit on servers or who can host one. Each server can host up to 64 players, although between two and eight players are recommended, based on testing.

LAN play is also possible, as well as using VPNs such as Hamachi. All players will need to have completed the introduction, i.e. the ‘Unbound’ quest, before they can join a server. You can use the Alternate Start mod to get around this though.

8 PvP Is Enabled

The creators of the mod have enabled PvP by default, so if players are tired of being cooperative they can fight and kill each other instead.

Other players essentially operate like NPCs, which will prevent fast travel if the AI thinks you’re hostile to each other. It also means that players can detect one another, so if a standing player is looking at a sneaking player, they will become visible to other NPCs.

7 Quests Are Not Currently Synchronized

Questing in general is pretty hit and miss in Skyrim Together. It’s not synced, which means that one player’s quest events will not occur in another.

To quest together, all of the players could pick up the same quest at the same time and complete it together. However, keep in mind that players mustmake sure they make the same choices throughout or it will cause conflicts in the game. Whilst this is possible in theory, players are seeing so many bugs resulting from it that the creators advise not attempting to quest on the current build.

6 Time Is Synchronized

This means that time continues at a normal pace, and can’t be paused or sped up.

5 Puzzles, Chests, Locks, And Doors Are (Mostly) Synchronized

Anything that is locked only requires one player (or NPC) to unlock it, then it will be open for everyone.

Likewise, the contents of chests are synchronized, so if one player takes everything another will find an empty container. Currently this only works for static containers, so NPCs that move around do not have their inventories synced.

Puzzle solutions should also be synchronized, except for doors that require the claw items, as these work differently in the base code.

4 Spells, Shouts, And Dragon Souls

Spells and shouts are synchronized, and, since PvP is enabled, you can throw spells at other players or shout them off cliffs.

Most spell effects (freeze, fire, etc.) work as expected; the exception is transformative spells and effects (such as the Wabbajack) which do not work.

All players remain Dragonborn, and so all will earn dragon souls. Experience, however, is not shared.

3 It Works With Some Other Mods, But It’s Risky

Mods often do work, although it can naturally be hit and miss. It’s recommended that all players have the same mods installed, particularly any mods that add new items and equipment so that all players will see them.

Mods made using the Skyrim Creation Kit work well, whereas mods created with SKSE can cause synchronization issues, although this varies on a mod to mod basis. The creators hope to include an API with the final release that will allow other mod creators to synchronize their work with Skyrim Together.

2 It Can Be Played In Split-Screen Co-op, But It Will Cause A Few Problems

Using Skyrim Together alongside the Nucleus Co-Op tool allows you to experience Skyrim with a friend on the same screen.

Players have reported many more graphical glitches and synchronization issues than playing over the internet have caused. These are things like…

These might ruin the immersion for some, but if you’re open-minded the bugs can actually make for a pretty fun experience.

1 Official Resources

Looking for answers we didn’t provide in this article? Check out some of these official sources:

NEXT: Things You Never Knew About Skyrim’s Development