It’s been about two weeks since Elite Dangerous: Odyssey launched. The massive expansion to the space-flight sim added new weapons, settlements, and discoverable planets that you could actually land and walk around on. Odyssey was highly anticipated by Elite Dangerous fans, especially since it had been delayed due to the COVID-19 pandemic.

Unfortunately, Odyssey’s launch was anything but a smooth landing. The expansion launched with a clunky and unresponsive UI along with connectivity and stability issues to boot. As a result, Odyssey was review bombed on Steam and Frontier Development’s CEO issued a public apology promising to fix everything.

Hotfixes were issued in the days after launch that addressed the most egregious of the stability issues, and now two weeks later, it seems the bulk of the UI problems are finally getting ironed out.

As you can see from the patch notes on the Elite Dangerous forums, the vast majority of the latest patch has gone into fixing various UI elements, especially with regards to the new on-foot exploration. Misaligned Map object markers have been brought back into line and new panels have been added to display organic data. The Loadouts screen has also been fixed to update properly when a player’s stats change with equipment.

Lots of visual improvements have also been made, especially when it comes to lighting. Cockpit lights, system maps, Lagrange clouds, fog, hangar floodlights, and more have all been addressed in the latest patch.

Several more crashes associated with mission object location spawning have been fixed, and “a number of stability improvements have been made.” The full list goes on for several pages, so head on over to the Elite Dangerous Forums to read it all.

The patch should be live now on all of Elite Dangerous’s platforms.