Before you ask, yes, demons have personalities too, you awfully judgmental mortal, you. In fact, as the Doom Slayer, you spend so much time ripping and tearing them in DOOM: Eternal that you know them all too well… inside and out. They don’t exactly communicate their personalities well but through their attack patterns and combat behavior, you get to know (or their entrails) them intimately.
They do convey who they are in the demon hierarchy chain and you do get to respond to that form of communication… usually with a shotgun blast to their face. Point is, they have enough personality in them to be sorted by Hogwarts’ Sorting Hat and no, they’re not all Slytherins. Here’s how the most interesting enemies in DOOM: Eternal fare when it comes to the Sorting Hat.
10 PINKY - GRYFFINDOR
By far one of the cutest demons you can slaughter in DOOM: Eternal, the Pinky is a ferocious and vicious creature that charges first and asks questions later. It’s also relentless and prefers to get up close and personal, evolving its face into an unbreakable barrier.
Its behavior in combat screams Gryffindor due to how it prefers to be brave enough to get up to your face, though there’s not much you can do when a Pinky is facing you; its very presence can strike panic into the hearts of every Doom Slayer.
9 IMPS - HUFFLEPUFF
The Imps are some of the more fortunate fodder enemies since they’re demonic enough not to look like mangled zombies or poor corrupted soldiers. Even so, their arsenal and musculature pale in comparison to some of their more established demon brethren.
This makes the Imps forced into a humble existence and with enough loyalty to their demon masters, hope that they rise through the ranks. They are perfect Hufflepuffs in that regard and are even genuinely kind enough to provide you with ammunition if you slice them open.
8 CACODEMON - RAVENCLAW
With the increased variety of enemies in DOOM: Eternal, it’s easy to see which are the smart ones. There are those that prefer to stay above the fray so as to not incur the Doom Slayer’s rusty chainsaw. The Cacodemons are one of these.
They are content with floating in air pelting damaging demonic orbs at you in the safety of their vantage point. Oh they’re intelligent all right, and this preference in combat puts them in Ravenclaw.
7 ARACHNOTRON - RAVENCLAW
Another of the intellectually-advanced enemies you can encounter in DOOM: Eternal is the freaky Arachnotron. This dude took “big brain” literally– it’s basically just a huge brain with eyes and a mouth.
Because of his evolutionary shortcoming as a physically feeble demon, the Arachnotron relies on mechanized legs and weapons in order to move. For such a clever piece of design and how they handle themselves, the Arachnotron belongs in Ravenclaw as well.
6 MANCUBUS/CYBERMANCUBUS - GRYFFINDOR
It’s not hard to not notice a Mancubus when it appears in an area during a fight. These guys are chunky meatshields who can take as much damage as they can dish out, making them formidable. Though, their weapon choice and combat capabilities are a bit shortsighted.
Take out their cannons and they’re sitting ducks. Even so, they never hesitate to put themselves in the line of fire out foolish courage at the mere sight of the Doom Slayer. They may not look like it, but they belong in Gryffindor.
5 REVENANT - RAVENCLAW
As one of the DOOM franchise’s most iconic enemies, the Revenant is a pesky entity on the battlefield. It’s like the Cacodemon but smarter and faster as they have jetpacks strapped to their back and fire rockets at you from a significant distance.
Their reliance on such a gadget and their capabilities with it makes them such a force to be reckoned with. For their tactical prowess, these Revenants belong in House Ravenclaw– they’re not the ones to charge into combat headfirst and are smarter than most enemies.
4 HELL KNIGHT/DREAD KNIGHT - GRYFFINDOR
Speaking of charging headfirst, the Hell Knights or their Robocop variants, the Dread Knights, are master front-liners. They’ll eagerly throw away their lives charging at you while exposing their shiny cranium for a chance to get promoted into barons.
This sort of reckless abandon and nerve gets them a spot in Gryffindor. Even though they’re more straightforward than the other enemies, you can still respect them for having the guts to fight the Doom Slayer in melee, even if it costs them their said guts.
3 FIREBORNE BARON - SLYTHERIN
The Hell Knights who didn’t get their skulls blasted off because they’re craftier and more ambitious? They all became Fireborne Barons… that’s not canon, don’t quote us on that but come on! Everyone knows barons are higher than knights.
Anyway, Fireborne Barons are not only strong but they’re also more cunning and will use their ranged attacks if you run away from them. They have all the standard behaviors of Slytherins, that’s probably how they got promoted too.
2 ARCH-VILE - SLYTHERIN
As for the quintessential Slytherin in DOOM: Eternal, that award goes to the Arch-Vile. They can only be summed up as Hell commanders. They have the ability to summon demons and make them invulnerable, giving them an air of leadership.
Kill them and their retinue falls down like a stack of Jenga blocks but good luck on doing that; the Arch-Vile also has a good sense of self-preservation with its high health pool and annoying shields, pure evil Slytherins these guys.
1 MARAUDER - SLYTHERIN
Last but not least, we have former Gryffindor Doom Slayers who became a little too ambitious for their own good and betrayed their order for a sick armor modification and a cool heavy metal battle axe. They’re not called Marauders.
Now they’re bonafide Slytherins as well after chasing a better opportunity to gain more power for their own. They’re also as cunning and sly as the Doom Slayer and will use your own tricks against you and that makes them the most annoying and threatening demon in the game.
NEXT: 10 Major Changes Doom Eternal Makes To The Series